module Base
{
	item zitcastervambracer
	{
		DisplayName 					= Fish Scale Forearm Armor - Right,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishVambraceR,
		BloodLocation 					= ForeArm_R,
		BodyLocation 					= ForeArm_Right,
		ClothingItem 					= zitcastervambracer,
		BiteDefense 					= 25,
		ScratchDefense 					= 30,
		CanHaveHoles 					= FALSE,
		ClothingExtraSubmenu			= RightForearm,
		ClothingItem 					= zitcastervambracer,
		ClothingItemExtra 				= zitcastervambracel,
		ClothingItemExtraOption 		= LeftForearm,
		WorldStaticModel 				= FishVambrace,
        Insulation 						= 0.5,
        WindResistance 					= 0.5,
		DamagedSound 					= ArmourBreakLeather,
		Weight 							= 0.1,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
	}

	item zitcastervambracel
	{
		DisplayName 					= Fish Scale Forearm Armor - Left,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishVambraceL,
		BloodLocation 					= ForeArm_L,
		BodyLocation 					= ForeArm_Left,
		BiteDefense 					= 25,
		ScratchDefense 					= 30,
		CanHaveHoles 					= FALSE,
		ClothingExtraSubmenu 			= LeftForearm,
		ClothingItem 					= zitcastervambracel,
		ClothingItemExtra 				= zitcastervambracer,
		ClothingItemExtraOption 		= RightForearm,
		WorldStaticModel 				= FishVambrace,
        Insulation 						= 0.5,
        WindResistance 					= 0.5,
		DamagedSound 					= ArmourBreakLeather,
		Weight 							= 0.1,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
	}
	item zitcasterthighr
	{
		Weight 							= 0.3,
		DisplayName 					= Fish Scale Thigh Armor - Right,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishThighR,
		BloodLocation 					= UpperLeg_R,
		BodyLocation 					= Thigh_Right,
		ClothingItem 					= zitcasterthighr,
        BiteDefense 					= 25,
        ScratchDefense 					= 30,
		CanHaveHoles 					= FALSE,
		WorldStaticModel 				= FishThigh,
        Insulation 						= 0.5,
        WindResistance 					= 0.5,
        DamagedSound 					= ArmourBreakLeather,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ClothingItemExtra 				= zitcasterthighl,
		ClothingItemExtraOption 		= LeftThigh,
		ConditionMax 					= 3,
		ConditionLowerChanceOneIn 		= 2,
	}

	item zitcasterthighl
	{
		Weight 							= 0.3,
		DisplayName 					= Fish Scale Thigh Armor - Left,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishThighL,
		BloodLocation 					= UpperLeg_L,
		BodyLocation 					= Thigh_Left,
		ClothingItem 					= zitcasterthighl,
        BiteDefense 					= 25,
        ScratchDefense 					= 30,
		CanHaveHoles 					= FALSE,
		WorldStaticModel 				= FishThigh,
        Insulation 						= 0.5,
        WindResistance 					= 0.5,
        DamagedSound 					= ArmourBreakLeather,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ClothingItemExtra 				= zitcasterthighr,
		ClothingItemExtraOption 		= RightThigh,
		ConditionMax 					= 3,
		ConditionLowerChanceOneIn 		= 2,
	}
	item zitcastershoulderl
    {
        DisplayName 					= Fish Scale Shoulder Armor - Left,
        DisplayCategory 				= CasterPlus,
        Type 							= Clothing,
		Icon 							= FishShoulderL,
        BloodLocation 					= UpperArm_L,
        BodyLocation 					= ShoulderpadLeft,
        ClothingItem 					= zitcastershoulderl,
		ClothingExtraSubmenu 			= LeftShoulder,
		ClothingItemExtra 				= zitcastershoulderr,
		ClothingItemExtraOption 		= RightShoulder,
        CanHaveHoles 					= FALSE,
        WorldStaticModel 				= FishShoulders,
        BiteDefense 					= 40,
        ScratchDefense 					= 40,
        DamagedSound 					= ArmourBreakLeather,
        Weight 							= 0.2,
        Tooltip 						= Tooltip_item_NoBackpack,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ConditionMax 					= 3,
		ConditionLowerChanceOneIn 		= 2,
    }

	item zitcastershoulderr
    {
        DisplayName 					= Fish Scale Shoulder Armor - Right,
        DisplayCategory 				= CasterPlus,
        Type 							= Clothing,
		Icon 							= FishShoulderR,
        BloodLocation 					= UpperArm_R,
        BodyLocation 					= ShoulderpadRight,
        ClothingItem 					= zitcastershoulderr,
		ClothingExtraSubmenu 			= RightShoulder,
		ClothingItemExtra 				= zitcastershoulderl,
		ClothingItemExtraOption 		= LeftShoulder,
        CanHaveHoles 					= FALSE,
        WorldStaticModel 				= FishShoulders,
        BiteDefense 					= 40,
        ScratchDefense 					= 40,
        DamagedSound 					= ArmourBreakLeather,
        Weight 							= 0.2,
        Tooltip 						= Tooltip_item_NoBackpack,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ConditionMax 					= 3,
		ConditionLowerChanceOneIn 		= 2,
    }
	item zitcastergreaver
	{
		Weight 							= 0.3,
		DisplayName 					= Fish Scale Shin Armor - Right,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishGreaveR,
		BloodLocation 					= LowerLeg_R,
		BodyLocation 					= Calf_Right,
        BiteDefense 					= 25,
        ScratchDefense 					= 30,
		CanHaveHoles 					= FALSE,
		ClothingExtraSubmenu 			= RightShin,
		ClothingItem 					= zitcastergreaver,
		ClothingItemExtra 				= zitcastergreavel,
		ClothingItemExtraOption 		= LeftShin,
		WorldStaticModel 				= FishGreave,
        Insulation 						= 0.5,
        WindResistance 					= 0.5,
        DamagedSound 					= ArmourBreakLeather,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ConditionMax 					= 3,
		ConditionLowerChanceOneIn 		= 2,
	}

	item zitcastergreavel
	{
		Weight 							= 0.3,
		DisplayName 					= Fish Scale Shin Armor - Left,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishGreaveL,
		BloodLocation 					= LowerLeg_L,
		BodyLocation 					= Calf_Left,
        BiteDefense 					= 25,
        ScratchDefense 					= 30,
		CanHaveHoles 					= FALSE,
		ClothingExtraSubmenu 			= LeftShin,
		ClothingItem 					= zitcastergreavel,
		ClothingItemExtra 				= zitcastergreaver,
		ClothingItemExtraOption 		= RightShin,
		WorldStaticModel 				= FishGreave,
        Insulation 						= 0.5,
        WindResistance 					= 0.5,
        DamagedSound 					= ArmourBreakLeather,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ConditionMax 					= 3,
		ConditionLowerChanceOneIn 		= 2,
	}
	item zitcastercuirass
	{
		DisplayName 					= Fish Scale Body Armor,
		DisplayCategory 				= CasterPlus,
		Type 							= Clothing,
		Icon 							= FishCuirass,
		BloodLocation 					= ShirtNoSleeves,
		BodyLocation 					= Cuirass,
		ClothingItem 					= zitcastercuirass,
        CanHaveHoles 					= FALSE,
        BiteDefense 					= 40,
        ScratchDefense 					= 40,
        CombatSpeedModifier 			= 0.98,
        DamagedSound 					= ArmourBreakRubber,
		RunSpeedModifier 				= 0.96,
		WindResistance 					= 0.80,
		WorldStaticModel 				= FishCuirass,
		Tags 							= IgnoreZombieDensity;ZitcasterArmor,
		ConditionMax 					= 5,
		ConditionLowerChanceOneIn 		= 2,
        Weight 							= 2.5,
		DiscomfortModifier 				= 0.20,
	}
}